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Off the Record...
Dan
Jolley is on a roll. Maybe you've heard the name before
while reading his critically acclaimed JSA: Liberty
File or JSA: Unholy Three mini series, or his creator-owned
Obergeist, awarded "Best Horror Comic of 2001"
by Wizard. Nowadays, he's writing furiously for several
80's revival comics, namely G.I. Joe: Frontline, Micronauts
and the upcomng Voltron. We cornered Dan during one
of his few breaks and got the inside scoop on the highly-anticipated
Voltron, why Micronauts kick butt and how having the
name "Jolley" was loads of fun as a kid.
CBEtc: You've been in the business
for a little while now.
DJ: Yeah, about eleven years, off an on.
It was a lot more off than on for the first six or seven
of those years, though. [Laughs]
CBEtc: Yeah, recently, you have been
pretty busy with lots of big-name projects. You just
finished JSA: The Unholy Three mini-series, you are
currently writing a G.I. Joe: Frontline story arc, you
are the new regular writer on Micronauts, and you will
be writing the upcoming Voltron series. Have you ever
been this busy before?
DJ: No, I really haven't! And let me tell you, it's
been pretty weird, just getting used to it. I mean,
in the course of trying to get work over the years,
it's been normal for me to have twelve or thirteen stories
floating around in my head at any given time, what with
ideas I was having and pitches I was working on and
pitches I'd already turned in. But now, with four or
five things actually happening, the margin for error
has gotten a lot smaller; I've got to know those stories,
in detail, all the time. And don't get me wrong, I'm
not complaining even for a second. I'm fortunate as
hell and I know it. It's just taken some mental adjustment.
CBEtc: Let's start with G.I. Joe: Frontline, since
you are in the middle of the "Icebound" 4
issue story arc. For those that aren't familiar with
the series G.I. Joe: Frontline, can you tell them a
little about the concept, and why "Icebound"
is a great place to start?
DJ: Well, Frontline as a concept is sort of designed
to be easy to jump aboard at any time, because it features
a bunch of self-contained story arcs, all by different
creative teams. The first one was by Larry Hama (yes,
THE Larry Hama) and Dan Jurgens, and is completely unrelated
to the one I'm doing. After mine, Sean McKeever's writing
a couple of issues, and then a newcomer named Brandon
Jerwa is doing another four-issue arc. So it's kind
of like an anthology series in a way, just spread out
over story arcs instead of having several stories in
one issue.
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"... someone on-line pointed
out, I'm the first writer ever to do a G.I. Joe
story other than Larry Hama or Josh Blaylock.
I was afraid I'd get burned in effigy."
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The one I'm doing is called "Icebound"
-- a title I brazenly ripped off from Dean Koontz, because
a) I really liked his novel, "Icebound," and
b) I suck at coming up with titles. Frontline as a series
is about different stories from the G.I. Joe universe,
from any time frame; "Icebound" concerns one
of the super-secret missions Duke went on during the
Joe hiatus from 1994 to 2001.The mission was to a secret
research base above the Arctic Circle, and Duke was
the only survivor. Now that mission has returned to
haunt him, and he takes a small team with him back to
the base to find out what's going on.
It's gotten mostly positive responses from readers --
to my intense relief, since, as someone on-line pointed
out, I'm the first writer ever to do a G.I. Joe story
other than Larry Hama or Josh Blaylock. I was afraid
I'd get burned in effigy. But no one seems to
be hoisting any Dan-shaped mannequins, so I'm feeling
pretty good about it.
CBEtc: The ominous feeling in the first 2 issues
is reminiscent of some of your earlier horror work.
Do you enjoy writing with a suspenseful undertone?
DJ: Yeah, I really do; I think, unless you're writing
certain brands of comedy, maybe, that every story should
have suspense of some kind. I seem to do pretty well
at the whole white-knuckle-action thing, and Josh Blaylock
was very interested in a sort of departure from the
normal Joe stuff, so it seemed like a natural fit with
"Icebound." Also, a lot of credit for this
plot and setting goes to Drew Johnson, who threw the
idea of one of Duke's old missions at me while we were
driving to a convention last year. As has happened more
than once in the past, he gave me a big ol' nugget of
idea, then just said, "Do your thing with that."
So I did, and it turned out as "Icebound."
CBEtc: You collaborated with several people from
the "Jolly Roger Studio" on this book. It
seems like everyone working on the project is from your
studio: Drew Johnson (co-writer and pencils), Tom Feister
(pencils), Ray Snyder (inks), JD Mettler (colors) and
Tony Harris (covers). Heck, you even do the letters
along with the script! What's it like working with a
group of guys you are friends with, as opposed to other
projects? Easier? Harder? More hi-jinks?
DJ: I would definitely say easier, since
we were all in the same place, working on it together.
It's extremely rewarding for a writer to be right there,
looking over the penciler's shoulder, as the story begins
to take shape as images. It's actually helped me a lot
in figuring out what parts of my descriptions convey
accurate messages and what don't.
Plus, since Drew uses a lot of photo shoots to help
with body language and facial expressions in his work,
I got to be a model for several characters in the book.
Incidentally, Drew, Ray and I have established a new
venture together, along with Marie Croall and Josh Krach,
which we're calling Studio Phoenix. Drop by and check
out our site at www.studiophoenix.com. (Shameless plug!
Shameless plug!).
CBEtc: Are there any other projects in the pipeline
you will be combining forces with these guys again?
DJ: Drew and Ray and I have actually gotten a deal set
up for an ongoing series at DC, following Drew's upcoming
run on Wonder Woman, but I can't talk about that yet.
(Ivan Cohen has threatened me with great bodily harm
if I go spouting off too much.)
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"When I was about twelve,
there was no cooler show on the air. Of course,
looking back on it now, there are a lot of elements
to the show that really make me squirm... (In
the new comic) the dancing mice are out!"
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CBEtc: It just occurred to me that
G.I. Joe: Frontline, Micronauts and Voltron are all
Devil's Due house projects. How did you get involved
with these guys?
DJ: It was initially through Steve Kurth; Steve and
I met at a convention about four years ago, and kept
in touch. Maybe a year or so after that, he called me
up and said he and a fellow named Josh Blaylock were
about to start doing a new G.I. Joe comic -- Josh had
just secured the license -- and he was wondering if
I could make some introductions for him. I talked to
Josh, and put him in touch with the head guys at Top
Cow, but they decided to pass on the property. So Josh
went to Image Central, and the rest of that is history.
CBEtc: I bet Top Cow wishes they took
G.I. Joe now! What happened after that?
Cut to about eighteen months later, I think, and Tom
Feister noticed an article on Newsarama that I hadn't
seen yet, announcing a new spin-off series of G.I. Joe
called Frontline. So I called up Josh Blaylock, got
reacquainted with him, and we wound up with a deal to
do a four-issue arc of the series.
Cut again to about seven or eight months after that
-- long after I had written the four scripts and turned
them in -- and on the phone one afternoon Josh casually
mentioned that Devil's Due had gotten the license to
do Voltron. Well, I turned into a gibbering fanboy for
a couple of minutes, and finally calmed down enough
to say, "Hey, if you're looking for a writer, I'm
your man." So he let me turn in an overview of
the initial five-issue Voltron mini-series, just to
make sure I was on the same page as both Devil's Due
and World Events, the owners of Voltron.
Simultaneously, and unknown to me at that point, DD
had decided to make a creative change in another of
their books, the toy-line-inspired Micronauts. And as
it turned out, they were pleased enough with what I
did on the Voltron overview to offer me the regular
writing gig on Micronauts as well. So here I am!
CBEtc: You turned into a "Gibbering
Fanboy?" You must have been a big fan growing up.
DJ: I was indeed! When I was about twelve, there was
no cooler show on the air. Of course, looking back on
it now, there are a lot of elements to the show that
really make me squirm. But growing up, I couldn't get
any TV stations except what were thought of back then
as the Big Three: NBC, CBS, and ABC. I never saw Star
Blazers, or Battle of the Planets, or any of the Japanese
imports -- until I discovered Voltron. And it just blew
me away. Now, writing the updated version of it,
I'm having SO much fun, I can't even describe it. Working
with the art team -- Mike Norton, Clayton Brown, Clint
Hilinski, and Brett Smith -- is such a pleasure. I absolutely
love how the book is going.
CBEtc: You said previously Josh Blaylock
wanted to keep all the stuff that was cool about Voltron
and ditch what wasn't. What can you tell us about the
"cool" stuff you will be expanding on? What
can the fans look forward to seeing?
DJ: What we mainly want to keep -- especially after
re-watching several of the original episodes that World
Events sent us -- is the essential ideas and themes
of the series. You've got five brave young fighters,
each with his or her own area of expertise, who combine
the strength of their minds and wills to become this
gigantic, stupendously bad-ass knight in armor. These
characters are facing an entire empire of vicious, conquest-minded
aliens, led by an avaricious king, his ruthless son,
and a terrifying witch; and these bad guys have an apparently
limitless supply of huge, grotesque monstrosities at
their disposal, which they don't hesitate in flinging
at our protagonists.
It's space opera of the grandest order,
with political intrigue, enslaved planets fighting for
freedom, the highest nobility and the darkest betrayal.
Plus the single coolest giant sword I've ever seen.
I mean, come on, how can you not love that? How could
I not jump all over that?
CBEtc: What can you tell us about the stuff that
wasn't so cool, that you guys won't be bringing back
(please, please, please say the dancing mice)?
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"It's space opera of the
grandest order, with political intrigue, enslaved
planets fighting for freedom, the highest nobility
and the darkest betrayal. Plus the single coolest
giant sword I've ever seen. I mean, come on, how
can you not love that? "
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DJ: The dancing mice are right out.
A good number of things are right out, actually, and
a lot of it stems from the nature of "Voltron"
itself; the series, as it aired in the States, was actually
composed of two completely unrelated Japanese cartoons,
both of them bought by World Events and spliced together.
Also, it was aimed at ten-year-olds. So you had these
American editors and writers, working with the severely
re-edited footage they had at their disposal, doing
their best to make it work... but it didn't always work,
and the series was fraught with difficulties ranging
from merely implausible situations to blatant self-contradictions.
And then there were the dancing mice -- in tutus, no
less -- for which I really have no explanation.
The new series basically takes the backstory
presented in the Americanized cartoon, streamlines it,
irons out the illogical parts of it, then advances the
story from there. It's meant to be an all-ages book
now; I think people my own age will enjoy it, but I
wouldn't hesitate to let my ten-year-old nephew read
it, either.
CBEtc: Okay, be honest. Did you have
any of the G.I. Joe, Micronauts or Voltron figures growing
up?
DJ: The bulk of my action figures as a kid were Star
Wars figures. If I ever got the chance to ask for a
new toy, which didn't come all that often, I wanted
Star Wars toys, and they sort of shoved all other toy
lines out of the picture for me. I did, however, play
with a lot of the figures that other kids brought to
school; one of my fondest memories is sitting outside
after school, around second grade or so, waiting for
the bus and playing with somebody's Space Glider toy.
The Micronaut toys were so different from any of the
Star Wars figures, and I remember being really fascinated
with the moveable wrist joints. I was kind of peeved,
I think, that Luke Skywalker's wrists didn't bend like
that.
CBEtc: Let's talk Micronauts. You recently
became the regular writer with Micronauts #6 and the
book is moving from bimonthly to monthly with issue
#7. For those that aren't long-time fans of the Micronauts,
what can you tell them about the series?
DJ: Well, unlike Voltron, which combines elements of
both sci-fi and fantasy, Micronauts is a straight-out,
full-on science fiction story. It's about a twenty-year-old
guy named Ryan Archer who gets abducted and pulled through
a bizarre portal into a sub-atomic dimension. Almost
the entire galaxy where he ends up is ruled by this
cold, machinelike dictator called Baron Karza, who grabbed
Archer because he believes Archer to be the center of
a kind of "probability web" -- and potentially
a huge asset to Karza. So far in the story Archer has
escaped from Karza's throneworld and joined a very loosely
organized resistance; he's traveling with a pretty motley
assortment of characters from around the galaxy (many
of whom are recognizable to long-time Micronauts fans),
and probably could have successfully hidden from Karza's
hunters. The problem is he's just found out that Karza's
about to take his armies through the portal and invade
Earth, so he and the rest of the crew have to figure
out what they're going to do to wreck Karza's efforts.
Micronauts is actually a lot more open for me as far
as storytelling goes, because while there are a large
number of characters the fans are hoping to see, the
actual personalities of those characters remain pretty
much blank and waiting to be filled in. This isn't the
Marvel series; readers understand that it's a similar,
but not identical, continuity, so I don't really have
any pre-set concrete structures that I'm expected to
follow. What that's left me with is a vast canvas on
which to paint a really intense, fun-as-hell science
fiction tale, so that's what I'm trying my best to do.
And just like on Voltron, the art team is a dream:
Stefano Caselli pencilling on #6 and #7, then Steve
Kurth from then on, and Barb Schultz inking and Brett
Smith coloring the whole time. Those guys are great!
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"This isn't the Marvel
series, so I don't really have any pre-set concrete
structures that I'm expected to follow. What that's
left me with is a vast canvas on which to paint
a really intense, fun-as-hell science fiction
tale, so that's what I'm trying my best to do."
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CBEtc: I have read that you plan on
taking the 'Nauts to Earth! Should we expect to see
Ryan Archer and gang using thimbles and needles for
helmets and swords and running away from house cats?
DJ: [Laughs] Uh, no.
CBEtc: What, no riding on flying ants?
DJ: I'll leave that to the appropriately-named
ant-friendly member of the Avengers.
CBEtc: What did you do before you broke into
the comics industry?
DJ: I graduated from the University of
Georgia in 1993 with a BA in English, then stayed in
Athens and worked for a few years running a small business
that sold study guides while I tried to get steady writing
work. I started writing full-time in 1998 -- or at least
I thought it was full-time, not quite realizing the
feast-or-famine nature of my chosen vocation. A few
stints here and there as a bookstore employee, a warehouse
manager, and a file clerk, interspersed with pleasantly
longer periods of writing, carried me through to the
beginning of 2002, and I've been at the keyboard full-time
since then.
CBEtc: Besides the super-secret DC ongoing series
in the works, what other projects do you have coming
out in the near future?
DJ: Let's see... I've got a story in Humanoids' "Metal
Hurlant" #5 called "Worship Service,"
which I think is one of the more twisted short stories
I've done (consequently, I'm very pleased with it).
Around September I've got a project coming out
from Moonstone Books called "The Lone Wolf: Queen
of Thieves," which I co-wrote with Studio Phoenix
member Marie Croall; it's a new take on an old radio
and film property from the 30's and 40's, centered on
a gentleman thief, except we've made the protagonist
a young woman in present day.
I'm doing a fill-in Vampirella issue, and I was supposed
to have a four-issue special Vampirella project out
this summer, but I think due to one thing and another
that's going to get pushed back to 2004. But it'll
be in good company, because the DC series that I can't
talk about SHOULD be out around February or March of
'04.
It was very strange, and sort of cool, to realize that
between the 2002 and 2003 convention seasons I either
have had or will have product on the shelves from Marvel,
DC, Moonstone, the now-defunct Chaos!, Humanoids, Harris,
and Image. I don't even know what to do with that.
CBEtc: Is there life after Voltron #5? Are there
plans to go beyond just this mini-series?
DJ: As long as the sales are there, I could write Voltron
stories until I fell over dead. So yes, definitely,
we want the book to stick around for a LONG time.
CBEtc: During Christmas time, do you have to pause
every time you hear Berl Ive's "Have a Holly, Jolly
Christmas" thinking someone called your name? I
bet that would get annoying.
DJ: [Laughs] I think I've heard every joke that could
possibly be made using the word "jolly." And,
y'know, when I was a kid it really got me down; my chorus
class actually sang "Have a Daniel Jolley Christmas"
one year, purely to tease me, and I just wanted to crawl
under a rock. Now, though, I love the name, I wouldn't
trade it for anything. Plus I really enjoy the irony
of a guy named Jolley writing "Obergeist,"
(which Wizard voted the best horror comic of 2001).
CBEtc: What's on your list of "must-reads"
in comics nowadays?
DJ: I am really enjoying Uncanny X-Men these days. I
never read Austen's "War Machine," and I didn't
know what to expect when I picked it up, but I really
like it. I'm hoping to meet Chuck Austen at a con this
summer.
Okay, now is the time for "2099" portion
of our interview. This is where I ask you 20 questions
in 99 seconds. Its basically an "either/or"
type of response, but you can answer whatever first
pops into your head.
Suspense or Cosmic Adventure: Shouldn't Cosmic
Adventure have lots of suspense in it?
Plot or Script: Script. Always.
Late night or early day: Late night.
Big screen or rent: Big screen with no one else
in the theatre.
Studio or Solo: Studio for plotting and panel descriptions,
solo for dialogue.
More annoying cartoon voice - Cobra Commander or Voltron's
Pidge: Pidge. Sorry, dude.
Play with toy or keep in box: Play with toy! Why
buy a toy and not play with it? It's a toy!
Crossovers or One-shots: One-shots.
Star Wars or Star Trek: Before Episode 1, I'd have
said Star Wars. Post Jar-Jar it's Star Trek all the
way.
Fly or drive: Fly. No more major road trips
for me.
Big Guns or Big Fangs: Aw, c'mon, I can't just pick
one or the other!
First Print or TPB: Usually first print.
Voltron (Huge) or Micronauts (Tiny): How about giant
Micronauts?
South Park or Simpsons: Simpsons.
Cell phone or E-mail: E-mail.
Sleep in or make deadline: Make deadline. ALWAYS.
Squeeze in the middle or at the end: At the end,
of course.
More bad ass - G.I. Joe's Snake Eyes or Micronaut's
Acroyear: Once I'm done with him? Acroyear.
World Series or Super Bowl: WrestleMania.
Buffy or Vampirella: Buffy VS. Vampirella!
WRITING CREDITS (official)
Voltron (Image Comics)
Micronauts #6 - current (Image Comics)
G.I. Joe: Frontline #5, 6, 7, 8 (Image Comics)
JSA: The Unholy Three #1-2 (DC Comics)
Sabretooth: Mary Shelley Overdrive #1-4 (Marvel Comics)
Superman Adventures #56, 59, 63 (DC Comics)
JLA: Gods and Monsters (DC Comics)
Obergeist #1-6 (Top Cow)
Purgatori: God Hunter #1-2 (Chaos Comics)
Purgatori: God Killer #1-2 (Chaos Comics)
Star Wars Tales #2 (Dark Horse Comics)
JSA: The Liberty File #1-2 (DC Comics)
Lazarus 5 #1-5 (DC Comics)
Dr. Strange: The Flight of Bones (Marvel Comics)
Aliens: Colonial Marines #9-10 (Dark Horse Comics)
The Mummy Universal Monsters One-Shot (Dark Horse Comics)
UPCOMING PROJECTS
Lone Wolf: Queen of Thieves (Moonstone Books)
Vampirella: Beautiful People (Harris Comics)
Metal Hurlant #5 (Humanoids Comics)
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