| Off
the Record...
The
Age of Apocalypse story has been a fan-favorite for
years. Now, an unbelievable ten years later, the alternate
reality with "lots of heroics, death, destruction
and mayhem" has made a roaring return. Chris Bachalo,
the man behind the stunning imagery in the sequel, has
just finished putting the final touches on the weekly
mini-series and takes a much-deserved moment to catch
his breath. We chatted with Chris about AOA, his evolving
artistic style over the last fifteen years, and why
he compares designing characters to that of his love
of onions (or, lack there of)...
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"Kind of a no brainer, really. The original
series was amazing so I knew a retro-anniversary
mini would fly, not to mention that it was a cool
series worthy of another visit and features the
X-Men, the coolest team on the planet."
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CBEtc: How's life treating you these days?
BACHALO: I'm doing well. Recovering from AOA (X-Men:
Age of Apocalypse) and nursing an Appletini while I
look forward to a new episode of 24. Proof of God if
you ask me.
CBEtc: It's pronounced Ba-Chall-o. What are some
of the stranger ways people have said your name?
BACHALO: Um, mostly, I get Bakalo or Backalo. I like
to hear the Europeans pronounce it. It sounds something
like Ba-shall-o. Kind of exotic, really, especially
with a French or Italian accent thrown in. I often get
asked if it's of Italian origin when, in fact, its Ukrainian,
kind of, as it's been sliced and diced a few times in
order to make it sound less, well, Ukrainian.
CBEtc: When we last spoke, you were penciling Captain
America and were excited, but very secretive, about
your upcoming project. Well, X-Men: Age of Apocalypse
is finally here. Talk about how you were involved with
bringing this huge event back after 10 years.
BACHALO: It went like this: CB Cebulski and Mike Marts
emailed me about the project and I said okay. End of
story. Kind of a no brainer, really. The original series
was amazing so I knew a retro-anniversary mini would
fly, not to mention that it was a cool series worthy
of another visit and features the X-Men, the coolest
team on the planet.
CBEtc: One of the consistent requests retailers
get is for back issues or trade paperback collections
of the original Age of Apocalypse storyline. Why do
you think this story has been so popular for the last
decade?
BACHALO: Hmm. Hard to say. I thought that it was unique
and bold experiment that fueled a lot of imaginations.
I don't know if it was really good or not, only that
it was intriguing and, most of all, fun. I think the
real hook was the renumbering and renaming of the titles.
That was really cool because you didn't know what you
were going to get. It inspired a lot people and became
a hit.
CBEtc: What can you tell fans who might not have
read the original story about AOA (Age of Apocalypse)?
BACHALO: Mostly, that it was a massive cross over event
involving the X-Men universe that featured alternate
realities, lots of heroics, death, destruction and mayhem.
I think that the real event was that Marvel stopped
many of their their flagship titles for four months
and replaced them with the AOA titles. Just Imagine,
Uncanny X-men, the biggest selling book in comics, was
missing from the store shelves for four months.
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"I enjoy design like I enjoy, well, onions.
Not very much. It's really the hard part about
the work and, really, the part that separates
the men from the boys. Once I'm over that hill,
or past the onions, I can enjoy the rest of the
journey."
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CBEtc: It was a big deal, I remember. The title
you were working on at the time, Generation X, became
Generation Next, and so on. Did Marvel not want to do
that this time around?
BACHALO: I'm unaware of the process that was involved
with the decision to publish AOA as a mini rather than
a multi book crossover. My best guess is that they simply
wanted to honor the event with the limited series and
use it as a starting point to (collect into a trade
paperback) the original crossover. The idea of duplicating
the scale of the original event would probably be overkill.
One massive AOA crossover in a life time is enough,
if you know what I mean. [Laughs]
CBEtc: This time around, there is the X-Men: Age
of Apocalypse One Shot and X-Men: Age of Apocalypse
#1-6 mini-series, with a brief two issue crossover in
Exiles. Do you recommend fans reading the One Shot before
reading the mini-series to get caught up on what has
happened the last 10 years in the AOA universe?
BACHALO: I believe the one shot is, like, the appetizer
for the limited series. Read that first... if you haven't
already.
CBEtc: In the "121 Reasons 2005 Will Rock"
article published in Wizard #160, AOA was listed as
#27, jammed together with other "Anniversary Mania"
series. Do you feel they underestimated how big AOA
will be?
BACHALO: I didn't read the piece, but I would guess
that, yes, they underestimated how well the series will
be received. At least, I hope they did, for my own selfish
reasons. I don't expect to sell 400,000 copies like
the fat days but, as an anniversary project, if we're
able to crack the top ten in a few spots, we'd all be
happy.
CBEtc: Have you had a chance to show sneak peaks
of your AOA work to fans at conventions, etc.? If so,
what has been the reaction so far?
BACHALO: Whew! Haven't been to a show in years, except
for one a couple years back. So, needless to say, I
haven't had an opportunity to show the work in that
arena. I'm pretty tight fisted with my work anyway,
so, chances are I wouldn't have shown it around. My
philosophy is to put the work out there when it's done,
hype it a little with ad space and hope the readers
respond positively to the work. If I were to show the
work and received a poor response we couldn't do anything
about it anyway.
The idea is to put together a good script, add a good
crew and hope the resulting material is something retailers
and readers want to spend money on. Also, if I were
to show the work and it received a lukewarm response,
I think I'd just assume anesthetize myself knowing that
it was going to be a dog. Better not to know and proceed
forward with the idea that its going to do well.
One of the interesting aspects of the comic industry
is that, in my position, when you sign on that your
never sure what your going to get. Unlike a movie when,
in most instances you've a completed script to evaluate
and work from. In comics you may have, maybe, one script
and an outline. The rest is pretty much based on the
writers rep to produce good work. I've been lucky with
certain causes and not so lucky with others.
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"I recall trying to come up with an idea
to make the issue interesting and I noted the
'Stan Lee presents' copy that lead off the book
and thought, "Hell, why not put Stan Lee
in the book?" So I drew him in. Scott, bless
him, suggested we get Stan to write his lines.
He obliged. Wow!"
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CBEtc: What's your next project after AOA?
BACHALO: I've a mixed bag at the moment. I've signed
on to do six issues of JLA, Upper Deck Playing cards,
several covers and and issue of Witch Blade (number
87), pencils and colors. I'm in talks with Marvel for
a new project or two. I really enjoy working with them
and hope to continue doing so. I've also submitted a
proposal for another series that's under consideration.
I've longed to write for some time and hope that my
idea finds a friend or two.
CBEtc: We've had many fans want us to ask you if
there is any hope of you bringing back Generation X?
Maybe a one-shot or mini-series with co-creator Scott
Lobdell?
BACHALO: I wouldn't rule it out completely, but at
this time there are no plans for Gen X.
CBEtc: Looking over your 15 year career, you've
done a little bit of almost everything. Most of your
runs are 4 to 6 issues long. Do you get burned out on
being on one title for so long and prefer shorter stories?
Or, is it more of a workload issue?
BACHALO: Oh, Man. I don't enjoy short series. No kidding.
Its funny, because I started out my career with two
long commitments (Shade and Gen X , 4 and 3 years, respectively)
but have found myself working on one short series after
another, maybe six or seven at this point. One of my
goals at the moment, besides writing a series, is to
find myself back on a monthly.
I enjoy a monthly because it gives me an opportunity
to become comfortable with the characters and the writer
which, for me, breeds confidence and better work. With
short series, by the time I get comfortable, the party
is over. Its frustrating. When Morrison was writing
New X-Men and they were going to publish 18 issues a
year, I was pegged to draw that title along with (Phil)
Jimenez. We know what happened with that creative team.
Hopefully, I'll find myself with a cool monthly soon.
CBEtc: You seem to do a lot of covers. Do you prefer
them over the grind of a regular series?
BACHALO: Gawd. [Laughs] Not really. Interior work is
much easier. But, I like to diversify. So, I try this
and that. A couple of years ago, I made a conscious
decision to take on a lot of covers. I think I ended
up with, something like, 26 covers that year. I do like
cover work when the covers turn out nice. I want to
take razor blades to myself when they don't. Horrible
experience.
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"That wasn't 'The End' in issue 12. There's
more... I think we bombed out with the readers
with our complex style on the book... Despite
this, it's the work I'm most proud of."
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CBEtc: Steampunk, your co-creation with writer
Joe Kelly, has been described as a series of "intense
storytelling and confusing plot twists with an ultimate
payoff." Do you feel you accomplished what you
set out to do with this series?
BACHALO: Yes and no. No because the story is about two-thirds
of the way done. That wasn't "The End" in
issue 12. There's more. Really good stuff more.
I think we bombed out with the readers with our complex
style on the book. We started out great with sales and,
like sand through an hour glass, slowly slipped into
mediocrity. I take the blame for most of it. My drawing
pace was way too slow and we were skipping months a
at time between issues. That spells disaster for most
titles. I probably experimented a little too much with
design and Joe and I should've maybe told the story
without the flashbacks. Despite this, it's the work
I'm most proud of.
CBEtc: Do you enjoy sketching a character, trying
to come up with different designs? Or is it more fun
sitting down and laying out a book?
BACHALO: I enjoy design like I enjoy, well, onions.
Not very much. It's really the hard part about the work
and, really, the part that separates the men from the
boys. It's hard to beat a good design with or without
good drawing skills. Once I'm over that hill, or past
the onions, I can enjoy the rest of the journey. It's
all good, but only if I'm a happy with the idea. If
it's a bad Idea, I'm back to the razor blades.
CBEtc: What do you think stands out in your style?
Who do people tell you that your work looks influenced
by?
BACHALO: Probably my inconsistency. [Laughs] The one
comment I hear more often than not is that my work as
changed. Some hate it, others find it amusing. I, for
instance, was crushed when Bill Sienkiewicz left Moon
Knight for New Mutants. His style went in another direction.
Then he did Elektra and I was really weirded out. I
look back and think it was wonderful what he did, but
at the time I wanted him to continue drawing the black,
tooth brush-inky drawings that the was doing on Moon
Knight. Some ask why I don't draw like I did on Death.
It doesn't make sense to me. That style would be dreadful
on Uncanny (X-Men) and I would be bored to death doing
the same shtick over and over. I like trying new things.
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"Some ask why I don't draw like I did on
Death. It doesn't make sense to me. That style
would be dreadful on Uncanny (X-Men) and I would
be bored to death doing the same shtick over and
over. I like trying new things."
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CBEtc: Who do people tell you that your work looks
influenced by?
BACHALO: When I was in school I drew like Bill Sienkiewicz.
When Mad (Joe Maduiera) was hot, I liked his style and
picked a up a few things that I applied to my style.
It's fun for me. My favorite is Michael Golden. Deep
down I'm always trying to draw like him.
CBEtc: You got to create a character with the legendary
Stan Lee in the "Just Imagine..." series.
How cool was that?
BACHALO: Very. That really stemmed from our little get
together on GenX a few years back (Generation X #17).
That was really cool. I recall trying to come up with
an idea to make the issue interesting and I noted the
"Stan Lee presents" copy that lead off the
book and thought, "hell, why not put Stan Lee in
the book?" So I drew him in. Scott, bless him,
suggested we get Stan to write his lines. He obliged.
Wow!
CBEtc: What did you do before you broke into the
comics industry?
BACHALO: I was determined to get a job using my newly
acquired art skills after I graduated, so I quickly
grabbed a job painting ceramic pots. Mostly painted
flowers, a few South west based designs. That was cool
back in the very late 80's. Who knows, you may have
a genuine Chris Bachalo painted pot sitting on your
back porch. [Laughs] I did that for a few months, was
laid off, received a few unemployment checks and then
landed an design gig at a real estate firm. My future
wife hired me. Five months later I landed the Sandman
gig.
CBEtc: There's a debate on who said this first,
Mark Bagley or Cully Hamner, BUT... both have said to
be successful as a comic book artist, you need to be
two out of three things. Those three things are: a very
nice guy; a really good artist; and a really fast artist.
You could be a really nice guy and a really fast artist,
but you don't really have to be that good. You could
be a really good artist, and a very fast one, but you
don't have to be that nice. Or you could be a really
good guy and a good artist, but not be that fast. Which
two do you think you fit the best?
BACHALO: Sounds right enough. I think you have to be
mostly good. You don't have to be nice (several personalities
come to mind) and, if you have the time and can afford
it, you don't have to be fast (several personalities
come to mind). If you a can be all of these, a rare
find in any arena, you're going to be rich and famous.
Most important is to be really good at it. People, most
of them, will wait. I mean, David Fincher is a really
good director. I don't now if he's nice or not, but
he's not going to be known for being prolific. Same
with Tarantino and Singer.
CBEtc: What do you like to listen to when you're
working?
BACHALO: I pull most of my listening material from Audible.com.
I like listening to the Charlie Rose show. I'm trying
out Fresh Air at the moment and am reading/listening
to The DaVinci code. David Sedaris is funny. Bill Bryson.
I just finished Victor Frankel's book, Man's Search
For Meaning. Really, interesting stuff. I listen to
talk radio on occasion and music as well.
Okay, now is the time for the "2099"
portion of our interview. This is where we ask you 20
questions in 99 seconds. It’s basically an "either/or"
type of response, but you can answer whatever first
pops into your head.
Interiors or Covers: Interiors
Hal or Kyle: Um, I confess I've never read
a single issue of Green Lantern. How embarrassing is
that? Pass
Late night or early day: Middle day
Play with toy or keep in box: Play
Fly or drive: Drive!
Sabretooth - AOA or Marvel Universe: AOA!
South Park or Simpsons: D'oh! Simpsons!
Cell phone or E-mail: E-Mail. One of the greatest
inventions ever!
Sleep in or make deadline: Read/send e-mails
X-Box or Playstation: PS2
For backgrounds - interiors or exteriors: Exteriors
First print or trade paperback: TPB
Captain America - Ultimate or Marvel Universe:
Ultimate
Mac or PC: MAC!!! I'm an APPLE Stock holder.
Buy Ipods and Mini Macs folks. Lots of 'em!!
Star Wars or Star Trek: Star Trek. The Shatner
and Next Generation ones
John or Paul: Both!
Locked in a room with Morph or Nit-picking Fanboys:
Fanboys
Squeeze from the middle or at the end: End
Lou Ferigno or Adam West: West
Buffy or Vampirella: Buffy
ART CREDITS (chronological order with most
recent listed first) *Interiors and cover art unless
otherwise specified
X-Men: Age of Apocalypse #1-6
Magdalena Vampirella 1 (variant cover)
Daredevil #65 (8 pages)
Captain America (2004) #21-26
New Mutants (2004) #7-12 (covers)
Common Grounds 3 (interior and cover)
Cursed 3 (cover)
New X-Men #142-145
Uncanny X-Men #421 (cover)
X-Men Unlimited #39, 41 (covers)
Hunter: The Age of Magic 17-23 (covers)
Ultimate War #1-4
Ultimate X-Men #18-19
9-11 #2
Batman: Gotham Knights #26 (Black and White only)
Dead to Rights (Pin-up)
10th Muse (Vol.2) #1 (cover)
Adventures of Superman #600 (Pin-up)
Star Wars: Infinities - The Empire Strikes Back #1-4
(covers)
Chamber #1-4 (covers)
Just Imagine Stan Lee with Chris Bachalo Creating Catwoman
Black Tide 1 (cover)
Aria Angela #2 (cover)
Steampunk #1-12
Steampunk: Catechism #1
Steampunk: Idiosincratica
Witching Hour #1-3
Evil Ernie: The Resurrection #2 (cover)
Evil Ernie: Depraved #1 (cover)
Lady Death: Rapture #1 (cover)
WildCATS #3 (cover)
Buffy: The Vampire Slayer #2, 10 (covers)
Uncanny X-Men #357, 364 (covers)
Uncanny X-Men #349, 353-356, 358-360, 362-363, 365
Generation X / Gen 13 (cover)
Generation X #17-22, 25, 27-31
Generation X #7-14, 26 (covers)
Generation Next #1-4
Generation X #1-6
Death: The Time of Your Life #1-3 (interiors)
Books of Magic #25 (cover)
Batman: Legends of the Dark Knight #64
Ghost Rider 2099 #8 (cover)
Ghost Rider 2099 #1-3
Ghost Rider annual #1
Classics Desecrated - Poe Entry
The Children's Crusade #1
Original Ghost Rider #12 (cover)
X-Men Unlimited #1
Death: The High Cost of Living #1-3 (interiors)
Incredible Hulk #400
Wonder Woman #50 (pin-up)
Who's Who in the DC Universe #7
Shade, the Changing Man #1-9, 11-13, 15-21, 23-26, 30,
33-45, 47, 49-50
The Sandman #12
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